So far working using curves has been a walk in the park. This is the first time that i have used curves, so it has taken me out of my comfort zone a bit. As i have modelled the owl i have always taken the topology into consideration, and the layout. In actual fact i prefer to model using covers, as appose to using blocked shapes like a cube. I have also learnt to use as less polys as possible to model. This is because when you smooth the mesh it will add subdivisions.